spacer

Webref WebRef   Sitemap · Experts · Tools · Services · Newsletters · About i.com

home / 3d / column 8 / 1 To page 1To page 2current page
[previous]

Data Center Architect
The Computer Merchant, Ltd
US-MA-chelsea

Justtechjobs.com Post A Job | Post A Resume
Developer News
News Flash: Adobe Has iPhone Workaround
Adobe's Flash 10.1 Goes Mobile (Minus iPhone)
A Salute to Visionary CEOs


3D in Depth: Cameras

Film Fit

In real-world cameras, the Film Gate is a metal opening that fits over the film. This determines the size and shape where the image will be exposed. In 3D, the film is the rendered plane. The Film Fit is the relationship between the Film Gate and the Resolution Gate. Ideally, these should have the same aspect ratio, but if not, you can adjust them in your application.

This image shows a close relationship between the Film Gate and the Resolution Gate.

Clipping Planes

A clipping plane is an imaginary plane placed along a camera's sight line. A camera has two of these clipping planes, both near and far. Objects between those clipping planes will be visible in the camera's view. Objects that are closer than the near frame or further away than the far clipping plane will be invisible to the camera. Clipping planes can be useful in excluding parts of a scene.

Camera Usage Tips

Keep all camera movements down to a minimum. If you’re creating a production for the web, constant panning or zooming does not translate well. It is better to tell your story using a series of set shots, instead of multiple zooming and panning. If you are panning, keep the motion slow. Panning too fast can induce nausea in the viewers. In addition, bouncing motions distract the audience and can induce nausea.

Consider your scene elements. If your background is simple, your subject will stand out, but if the background is too busy, the subject will tend to blend in.

Be careful when using MPEG compression. Like the JPEG format, using high settings can introduce artifacts into your animations.

References

How Stuff Works: How Cameras Work.
The Art of Maya,The Art of Maya, by Alias Software.
Depth of Field Basics

home / 3d / column 8 / 1 To page 1To page 2current page
[previous]

internet.commediabistro.comJusttechjobs.comGraphics.com

Search:

WebMediaBrands Corporate Info

Legal Notices, Licensing, Reprints, Permissions, Privacy Policy.
Advertise | Newsletters | Shopping | E-mail Offers | Freelance Jobs

webref The latest from WebReference.com Browse >
Building a Banking Application Home Page with OOP · Mixing Scripting Languages · Review: phpFox, a Social Networking CMS with all the Bells and Whistles
Sitemap · Experts · Tools · Services · Email a Colleague · Contact FREE Newsletters 
 The latest from internet.com
Enterprise 2.0: Social Networking in the Cloud · BroadSoft Marketplace Hastens Pace of Telephony Innovation · Review: HTC Hero for Sprint

Created: June 5, 2003
Revised: January 8, 2004

URL: http://webreference.com/3d/column8