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ig companies can afford placing attractive, frequently
changing, eye-catching visuals on their pages. These
visuals play the role of cover photos in magazines: A magazine's
logo or title is still there, set in traditional font and providing
for easy identification, but what really stops your eye is that big
juicy photo.
On the Web, however, not everybody is supposed to look like a
magazine. For the majority of middle-sized businesses, temporary
projects, personalities, and other beings deserving a web site of
their own, a well crafted logo is the first and foremost place to
show off the site creator's artistic skills. Indeed, it's the
quality of your graphics that many first-time visitors rely on to
decide whether your page's worth delving a bit under the
surface---and often the logo is literally the first piece of
graphics they see.
This article is an attempt to reasonably explicate the mysteries
of creating a piece of art---in our case, a logo. Of course a great
deal of a graphic artist's skills is untranslatable into words. But
still there are many things that are surprisingly easy
to catch once you start thinking about them the right way. The
audience I had in mind when writing is an amateur webmaster that
hasn't graduated from an art college
but who has done at least some computer graphics and is eager
to learn more. If you're earnestly envious
about the cool graphics you see on the best web sites, read
on---I'll show you it's not really a magic. Or, at least, not
always magic.
The tutorial is divided into two parts. The Part I that you're
reading now is about your media, the materials you work on:
forms, colors, fonts, and finishes. The Part II will
discuss the abstract "tools," that is, concepts you apply
to your media: proportions, contrast, repetition, and nuances. I'll avoid
referring to a particular program or package; all effects and
processes I mention must be available in any program you may be
using. The backbone of Part I is a sample logo project that
we'll go through while getting acquainted with the foundations of
The Art Of Logo.
Note: The sample logo shown in this article cannot of
course be taken for a design chef d'oeuvre; it was only intended to
illustrate some important points of the creative process. However,
almost two years later I actually used the idea of this sample logo in a
commercial logo design. Read the November 1998
Design Lab article for an account of that logo redesign project.
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