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In the aspect of form, only a skilled artist can provide a designer with
a simple yet recognizable sketch of a given object, with its outline
generalized and distorted in a peculiar way. Usually, the majority
of a composition's real estate is occupied by straight lines and simple
curves, so the softly streaming artwork shapes (Fig. 1, left) may become
not only a refreshing change, but a foundation of the entire design.
The same applies to the textural diversity of artwork. A striking
contrast to the soft blurry textures in photographs and the flat color
dominant in the rest of the page, the genuinely natural brush strokes or
engraving patterns in an artwork fragment will add a new dimension to
your work. Much as the pure outline does not necessarily need a textural
accompaniment, the texture aspect may be quite self-sufficient: You can
take something like Fig. 1 and base your work on its distinct "look and
feel" without a reference to a particular object (an example of
"displaying" as defined later in the article).
From a more general viewpoint, both new forms and new textures
introduced with an artwork fragment are interesting and attractive if
they feature at least one of the following qualities:
- Generalization. We cannot perceive things other
than by generalizing them. That's why photography, especially the
unprofessional variety, often overwhelms our vision with too many
annoying details. When an artist draws a human body with a few pen
strokes, we like his work because it stimulates our own subconscious
process of extracting the essence of the form we see.
Similarly, abandoning the motley mix of textures abundant in the
real world objects in favor of one dominant texture type (often
artificial, such as brush or watercolor strokes) meets our subconscious
desire for unification and generalization. Each texture conveys a
certain mood, and we usually don't like having more than one mood per
image (especially if the image itself is to be used in a bigger
composition).
- Artful distortion (see also my article on automatic distortion
techniques). For authentic reproduction of objects, we have
photography; if we didn't need anything else, photography would render
artistry redundant long ago. Quite often we are entertained by
distorted portrayals of objects exactly because they're obviously untrue
to their originals, and even generalization is in fact nothing but a
special kind of distortion.
Distortion does not necessarily mean burlesque or obscuration. Sometimes
you wouldn't even realize what in the image is distorted and to what
extent, unless you analyze it carefully. On the other hand, not just any
random distortion will work. For a distortion to have an aesthetic
value, it must be based on some general idea, must be consistent in
itself, must have something artificial and even hand-made to it.
Of these two concepts, generalization is in many ways akin to the form
aspect of graphics, and it is therefore more obvious in images where the
outline aspect prevails. Contrastingly, textural variations are more
likely to be thought of as "distortions." This multiaspect dichotomy
surely has something to do with the different functions of right brain
(the one that deals with complex textures, music, and emotions) and left
brain (that recognizes generalized forms, uses logic and speech). | |