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Step 4-
Sharpen & Blur A Quickmask
There is more to creating a Quickmask than simply painting an area and
converting it to a selection. Remember that Photoshop lets you use all
of its tools on the painted mask you've created. This means that you
can apply local or global sharpen/blur effects, further modifying the
selection you've created. Once you have a basic Quickmask area defined,
you can use the following methods to further modify the mask:
- Use the Sharpen/Blur/Smudge Tool
- Use the Dodge/Burn tool
- Use the Curves controls
- Use Edge effects- comprised of Invert /Equalize/Threshold /Posterize
- Use Filters to add patterns and distortion

Use the Sharpen/Blur/Smudge Tool
The Sharpen/Blur/Smudge tool is an effective way to modify local edge
areas
of a selection. For example, if you want to have the edge of a selection
fade
out on one side, but be crisp and sharp on the other, you would use
the Sharpen
and Blur tools as needed. In the same way, selecting the smudge tool
lets
you smear and distort selection edges in varying degrees(Figure 18.5).
Figure 18.5- The effects of the Sharpen, Blur,
and Smudge tools on a Quickmask.
The key differentiator between these approaches and selecting feather
edges
or a distort filter, for example, is that these commands apply their
effects globally to the entire selection, while the Sharpen/Blur/Smudge
tools allow you to modify local areas of the mask. Quickmask allows
you to use individual tools on specific areas of a selection as needed.
Use
the Dodge/Burn tool
The Dodge/Burn tool provides another way to modify a mask by making
the mask value darker or lighter. This approach allows you to darken
an edge, which sharpens it and eliminates any anti-aliased or feather
effects that may be applied there. Conversely, the Dodge tool lets you
soften an edge, creating more of a feathered selection. In this respect,
the dodge/burn tool modifies a mask in the way as the sharpen/blur tools,
but it does go one step further.
The Dodge/Burn tools also let you modify the translucency of a mask,
making it more opaque or transparent. You can use the burn tool to darken
and solidify a selection area, while the Dodge tool lightens and feathers
an area. This lets you move beyond modifying only the edges, letting
you modify internal areas of a mask and selection as well(Figure 18.6).
Figure 18.6- The Dodge/Burn tool can create or
delete transparent sections of an existing Quickmask.
Use the Curves controls
Once you've started a translucent mask, either with a gradient, or
any of the tool listed above, you can modify the relative translucency
with curves.
Its as simple as selecting Image>Adjust>Curves while in Quickmask
mode, and moving the curve up or down to lighten or darken the current
mask. You can make similar modifications with the Brightness /Contrast
controls, or the Levels controls.
Use
Edge effects-
Invert /Equalize /Threshold /Posterize
It is also possible to modify a mask using the four edge effects controls
found at the bottom of the Adjust Submenu in the Image menu. These controls
can deliver quick shortcuts to various mask editing requirements.
- Invert will turn the current mask inside-out, switching the selected and deselected areas.
- Equalize will sharpen the mask globally, while adding a slight degree of
feather, depending on whether it was present in the original selection.
- Threshold eliminates all feather, defining an absolute edge between the
selected and deselected areas. You can control where this break occurs by
moving the threshold slider in the dialog box that appears when you select
this command(Figure 18.7).
- Posterize will divide the mask into distinct levels of opacity, which in
turn will create distinct levels of translucent selections. Simply select
the posterize command and enter the number of levels desired in your mask,
and Photoshop will divide the mask into distinct sections. Be sure the Preview
box is checked so that you can preview the effect from the dialog box.
Figure 18.7- The Threshold slider controls the edge and area covered by the
Quickmask.
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