Internet Explorer 5.0, Part II: More on DHTML Behaviors - Doc JavaScript | WebReference

Internet Explorer 5.0, Part II: More on DHTML Behaviors - Doc JavaScript


More on DHTML Behaviors

In our previous column we introduced Behaviors, the most significant new JavaScript feature of Internet Explorer 5.0. We have shown how to write a behavior scriptlet and how to communicate between the scriptlet and the containing page. This interface handling is accomplished by the Behavior Handler. The Behavior Handler:

In this column, we formally describe all the Behavior Handler's features, including its elements, methods, properties, and attributes. In our previous column we covered a subset of the Behavior Handler's features, to get you started on your coding as fast as possible. In this column, however, we go for breadth. We describe all the Behavior Handler's features, for immediate and future reference.

We explain the Behavior Handler via a new example, the popular Connect Three game. It is played by two opponents on a 3x3 board. Each opponent, in his or her turn, places a game piece in one of the unoccupied board locations. In our example, one opponent is using "X"s and the other one is using "O"s. The first to accomplish a row, a column, or a diagonal of identical pieces is the winner.

In this column you'll learn:

At this point you may also view the entire file for the hosting page and the behavior scriptlet.

http://www.internet.com


Created: August 11, 1998
Revised: August 11, 1998

URL: http://www.webreference.com/js/column23/