Embedding Sound with Flash, Part III: Streams: Checking for Loading Completion - Doc JavaScript | WebReference

Embedding Sound with Flash, Part III: Streams: Checking for Loading Completion - Doc JavaScript


Embedding Sound with Flash, Part III: Streams

Checking for Loading Completion

The FlashSound JavaScript API's TLoaded() method returns whether the swf has been completely loaded into the browser. Values are either false or true. I have yet to come across a SWF ("swiff") that will return false after embedding it in a Web page, including stream sync tracks.

Click the following link to play a Flash stream track which is a tutorial on FlashSound. We put two alert statements. One that prints the value of TLoaded() before embedding the tutorial, and one that prints its value after embedding the tutorial SWF. Notice that the value of TLoaded() is false before embedding, and true after it:

Play the Tutorial

Here is the source code:

<HTML>
<HEAD>
<SCRIPT SRC="flashsound.js"></SCRIPT>
<SCRIPT>
  var mySoundObj = new FlashSound();
</SCRIPT>
</HEAD>
<BODY>
<P><A HREF="javascript://"
  onmouseover="mySoundObj.TGotoAndPlay('/',1)">
    Rewind and Play the Tutorial</A>
  <A HREF="javascript://"
  onmouseover="mySoundObj.TStopPlay('/')">Pause</A>
  <A HREF="javascript://"
  onmouseover="mySoundObj.TPlay('/')">Continue</A>
  <A HREF="javascript://"
  onmouseover="alert(mySoundObj.IsPlaying('/'))">
    Is Playing?</A></P>
<SCRIPT>
  alert("Before Embedding, TLoaded() returns " +
    mySoundObj.TLoaded());
  mySoundObj.autostart = false;
  mySoundObj.embedSWF("earsonly.swf");
  alert("After Embedding, TLoaded() returns " +
    mySoundObj.TLoaded());
</SCRIPT>
</BODY>
</HTML>

Next: How to check for the player version

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Produced by Yehuda Shiran and Tomer Shiran
All Rights Reserved. Legal Notices.
Created: May 7, 2001
Revised: May 7, 2001

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