April 17, 2001 - Stop Sync Flash
April 17, 2001|
Stop Sync Flash
Tips: April 2001
Yehuda Shiran, Ph.D.
With stop sync, Flash stops all instances of the given frame. This is a limitation of Flash, but it stems from the absence of instance ID. With event sync, you re-trigger a new instance every time you mouse over the link. Invoking the stop sync command will stop all instances.
As a reminder, in order to sonify your page, follow this recipe:
flashsound.js in the
onmouseover event handler to the
The following three links demonstrate event sync tracks. Mouse over the left one to listen to a scale sound. Mouse over it again and again to re-trigger as many instances as you want. Do the same for the middle link. Since it's a looping sound, you'll get an amplification of the sound as you mouse more times over the link. Now use the right link to stop the sound:
"/loop-event". Try stopping the left sound. It does not work because the labels are different.
Here is the source code:
Here are links you can use to download